Top Cut Tech Highlights For The New Format!

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While the 2014 WCQ season is now over and the World Championship looms on the horizon, we’re awaiting the results from dozens of major unsanctioned tournaments held this past weekend. The first big crush of information regarding the new format and the recent changes to the game are still waiting in the wings, so for now I want to take one last look back at the North American WCQ, to spot the little innovations that could determine the future of … Continue reading

Regional Top 8 – Eric Dalton’s Fire Fist Hands

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The field’s wide open right now. Just looking at the first two weeks of Regional Qualifier competition from the time Dragons of Legend went tournament legal, more than fifteen different strategies have made Regional Top 8’s. More than that, there’s no real dominant strategy that’s emerged: sure, Mermails, Bujins, and Geargia are all doing well, but there’s no definitive winner amongst the three, and they’re being chased by stuff like Lightsworn Rulers, Quasar Plants, or Madolches. That’s awesome news if … Continue reading

Side Deck Tech: Which Cards Hit Big Off DRLG?

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Whenever a new set drops the play environment shifts and new strategies emerge. That means competitors change their Main Decks, either by taking up new strategies entirely or by adapting their existing decks to better fit new trends. It’s pretty common to see people talking about which decks are “The New Big Three” in the wake of a new release or even a big event, and the first thing most people want to see after a Championship-level tournament is which … Continue reading

Why You Should Be Playing Fossil Dyna Pachycephalo!

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Dragons have become the most dominant deck of this format by a long shot, so it only makes sense that you’d want to gear your deck to beat them. Duelists have scoured through just about everything to try to find answers, to the point where you see cards that have never seen play before suddenly becoming issues.  From more common choices like [ccProd]Vanitys Emptiness[/ccProd] to more unique cards like [ccProd]Mystical Refpanel[/ccProd], I feel like I’ve had to fight through just about … Continue reading

Why You Should Be Playing Trap Stun!

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Every format that we’ve experienced without [ccProd]Heavy Storm[/ccProd] has made one thing clear: spell and trap removal’s important.  But the difficult thing about that is finding what specific spell and trap card removal you should be playing. We’ve seen quite a bit of everything this format if you look at it all in a vacuum, with [ccProd]Mystical Space Typhoon[/ccProd] being the go-to simply because it’s not only flexible, but also a quick-play spell. That makes Typhoon the most obvious choice when you’re … Continue reading

The Future to Come – Stardust Spark Dragon

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Generic Synchros are some of the most powerful cards in the game. Looking back at what’s happened since The Duelist Genesis, you see cards like [ccProd]Stardust Dragon[/ccProd]; [ccProd]Goyo Guardian[/ccProd]; [ccProd]Black Rose Dragon[/ccProd]; [ccProd]Dark Strike Fighter[/ccProd]; [ccProd]Brionac, Dragon of the Ice Barrier[/ccProd]; [ccProd]Trishula, Dragon of the Ice Barrier[/ccProd], and many more generic Synchros dominating entire formats and changing the way that you play. These cards not only have powerful effects, but can be played in any deck that has Tuners to … Continue reading

Mystical Space Typhoon Theory Applied to the Current Format

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While the game of Yu-Gi-Oh! itself can’t really be dumbed down or generalized because of its many complexities, analyzing individual elements of gameplay can give you quite a bit of information and perspective. The topic I’m going to talk about today is [ccProd]Mystical Space Typhoon[/ccProd], centering our discussion on when you should play it and why; not in what specific situation you should activate it, but dealing with it more on the level of when running such a card is … Continue reading

Preparing For The WCQ: The Huge List Of Dragon Ruler Regional Tech!

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Last week we looked at the variable main deck cards that see popular play in Dragon Rulers. The week before that, we discussed how Dragon Ruler duelists are getting an edge, dishing out extra damage with cards like Ancient Sacred Wyvern and Return from the Different Dimension. Today I want to finish up the discussion and go one step further; this time we’ll talk about the tech cards we’ve seen in Top 8 Dragon Ruler builds over the past few … Continue reading

Dragon Rulers – Making Main Deck Decisions!

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Contrary to what you may have heard, building a Dragon Ruler deck isn’t easy. Sure, the first twenty cards are no-brainers: you’re extremely likely to run twenty Dragon Rulers, maxing out on the Level 7’s and running two each of the “babies” at Levels 3 and 4. Beyond that, you’re probably going to run triple Super Rejuvenation and Gold Sarcophagus, too. But that leaves fourteen card slots, and almost everything from that point forward is variable. Part of last week’s … Continue reading

Trending Cards And The Battle Of Originality

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“Wait, so you don’t want to play Dragon Rulers?” I called Simon He on Skype, beginning the conversation with that question to discuss his recent – and enigmatic – facebook status, which stated he was apprehensive about what to play and his feelings on the Dragon mirror match. “No, I do. It’s the best option right now. It’s just- how do I put this? I don’t want to go into an event playing the same decklist as everyone else. I … Continue reading