Majesty Lord Blaster: An Intro to BT05: Awakening of the Twin Blades

With the release of BT05: Awakening of the Twin Blades, the long-awaited Phantom Overlord Dragon, Majesty Lord Blaster, and Dragonic Overlord the End are finally here in the English game! This set is probably the most anticipated Vanguard set to date.

Let’s talk about the impact these cards are going to bring to the game, and let’s start off with the new Royal Paladin, Majesty Lord Blaster. Majesty Lord Blaster is a very strong and consistent card. It has a base 10,000 attack. But the most powerful part of this card is its effects.

Effect 1: Cont [Vanguard]. If you have a card named Blaster Blade and Blaster Dark in the Soul this card gains +2000 Power and +1 Critical.

Without reading the entirety of the card this effect seems totally impossible because it would imply having to ride the grade 2 for two different turns.

The second effect is…

AUTO: [Vanguard] choose a unit named Blaster Blade and a unit named Blaster Dark from the Rear Guard Circle, and put them into the soul. When this unit attacks, you may pay the cost if you do this card gets +10000 power until the end of that battle.

This card is very strong and very well-rounded. It covers all of its bases.

The interactions between Majesty Lord Blaster and other cards that were released in Awakening of the Twin Blades make it highly playable. Not to mention that the Royal Paladin clan already has plenty of support from previous sets.

Let’s take a quick look at some cards that are good with Majesty Lord Blaster…

Wingal Brave: this is the long-awaited starter that the Royal Paladin clan was missing due to the absence of Barcgal.

Solitary Knight Gancelot: This is an old favorite from BT01. Gancelot card gains a lot of value in this deck, and I could see it being played as a 1 or 2 of.

Star Call Trumpeter: This card also from BT05 Awakening of the Twin Blade adds a ton of consistency to this deck unfortunately it is an 8000 or this card would be on my highly played list but I think this card will be a 1 or 2 of in this deck.

How would I play the deck? I think I’d run something like this:

Grade 0:
1 Wingal Brave
4 Alabaster Owl (Critical)
4 Bringer of good luck, Epona (Critical)
4 Future Knight Liew (Critical)
4 Yggdrasil Maiden, Elaine (Heal)

Grade 1:
4 Flash Shield, Iseult
4 Little Sage, Marron
4 Knight of Friendship Kay
2 Knight Squire, Allen

Grade 2:
3 Blaster Blade
4 Blaster Dark
2 Knight of Loyalty Belvedere
1 Star Call Trumpeter
2 Knight of Silence, Gallatin

Grade 3:
2 Majesty Lord Blaster
2 King of Knights Alfred
3 Swordsman of the Explosive Flames, Palamedes

This deck is really strong and hits really hard. I’m going to go over a few pros and cons of this strategy.

The Good And The Bad
On the negative side, playing a deck with Blaster Blade, Blaster Dark, and Belvedere – all of which are 9000k units – means that making rows that can put pressure on cross rides can be hard sometimes. On average, these cards will make rows that are 16000 or 17000, which is only a 5000 guard against units that are cross-rode. Throw in Star Call Trumpeter and this deck’s rows seem abysmal. There’s no draw power, either. Not playing draw triggers means that you can’t really look forward to any card advantage on damage checks. Outside of the searching power this strategy’s capable of, you’ll be seeing fewer cards than your opponent.

On the flip side, this is a Vanguard Circle based deck! Most of the effects and damage will be done by the Vanguard. Majesty Lord Blaster and King of Knights Alfred are very solid cards in the Vanguard circle. They’re going to make guarding hard for opposing Vanguards, and with twelve critical triggers you should hit really hard hard when you press, especially since Majesty Lord Blaster has a built in critical once it meets its criteria. Your opponent should be more pressured to add an additional 5000 guard to make sure the Vanguard can’t hit.

Yes, this decks grade 2’s don’t make the best rows. But with Swordsman of the Explosive Flames, Palamedes on the rear guard circle this deck can be really lethal.

So how would you compete against MLB (Royal Paladin)? The most important key to winning against that deck is keep pressure on the Vanguard. Punish your opponent for not having a complete set up with MLB, and attack the Rear Guard Belvedere and Palamedes whenever you can to keep pressure off yourself. Try to avoid making rows less than 17000 and you should be fine.

I’m very excited for the impact BT05 Awakening of the Twin Blades will have on the format. Hopefully this article can help you decide if Majesty Lord Blaster is the deck for you!

-Brandon Smith

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