Exploring the Format: Instant Shaddolls

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Even before Elder Entity Norden was released, I was working on a variant of Shaddolls that used Instant Fusion to do some pretty neat combos. You can Summon El Shaddoll Winda with Instant Fusion, so Shaddoll players have more options with Instant Fusion beyond just Norden. That said, my previous concept wasn’t really worthwhile on its own; it’s worth revisiting now because Norden does such awesome stuff in Shaddolls. Norden’s a great toolbox. Making Rank 4’s for one card is … Continue reading

Analyzing Options: Norden Nekroz

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Oh man oh man, I’ve been waiting for Elder Entity Norden for so long and couldn’t be more excited. With the release of the 2015 Mega-Tins comes our Fusion friend, and with it tons of possibilities. Where would I start? Well, competitively it would make the most sense to start with the strategy I consider to be the best right now: Nekroz. If there’s one thing that the Performage Nekroz lists showed us, it’s that there’s a decent amount of … Continue reading

Exploring the Format: Performage Shaddolls

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The Performage engine was one of the biggest new competitive influences from Clash of Rebellions. Many Nekroz duelists use Performages to take advantage of Number 104: Masquerade, and this awesome Light and Earth engine may be the beginning of the most successful variant of Shaddolls ever. Both YCS Toronto and YCS Rimini had several Performage Shaddolls in the Top 32, and that raises the question: what about the engine lets Shaddolls succeed when they were having so much trouble before? … Continue reading

Applying the OCG: Performage

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I’ve just come back from a month long trip to Asia, and as any enthusiastic duelist would, I tried to get in as much playtime in the OCG as possible. I ended up playing in one of China’s largest tournaments – quaintly referred to as CNC, the Chinese National Championship, albeit I don’t believe it was an official event – as well as a ton of quick games whenever I could. If you aren’t familiar with the OCG format then … Continue reading

Analyzing Options: The Traveler and the Burning Abyss

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Once Rubic, Malebranche of the Burning Abyss and Virgil, Rock Star of the Burning Abyss were released in The New Challengers I really thought that The Traveler and the Burning Abyss was going to be one of the big reasons that Burning Abyss would become the best deck of the format. I tried so many ways to break it, even though it was already pretty strong, but never found anything that really pushed it over the edge. Now, nearly a … Continue reading

Exploring the Format: Qliphort Turbo

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I never thought I would say this…but I’m a fan of Qliphorts. I know, I know, you don’t have to say it. I’ve berated the deck for quite some time, but in reality, the newest version of the strategy that saw a ton of success at the European WCQ is a completely different beast. It’s proactive with a strong win condition along with a ton of inevitability thanks to pendulums; it just has so much upside that I really don’t … Continue reading

World Championship 2015 Format Analysis

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The World Championship’s one of the coolest tournaments of the year for a ton of reasons. You get to see the current top players from around the world duke it out for national pride as well as a shot at being crowned the King of Games, and from a deck builder’s standpoint it’s a dream come true. The World Championship has a combined version of both the TCG and OCG Forbidden & Limited lists, so some strategies just get blown … Continue reading

Analyzing Options: Nekroz July 2015 F&L

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With the release of the most recent Forbidden and Limited list, I strongly believe that Nekroz is still the best deck going into the beginning of this format. Clash of Rebellions introduces new cards, but how much that set actually impacts competition, we’ll have to see. There are a ton of super powerful splashable cards that just about anyone can use – Archfiend Eccentrick and Mistaken Arrest are good examples – but other than that there’s nothing too bonkers. The … Continue reading

Building With Clash: Brilliant Scolding Gem-Knights

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Last week we discussed a Red-Eyes Fusion strategy that aimed for an early, high-impact play with Archfiend Black Skull Dragon, followed by a slew of smaller finishing moves to end the game. It was fast, explosive, and consistent. But thanks to some key OCG imports in Clash of Rebellions, we can go even faster if you’re willing to take a few more risks… and learn an encyclopedic series of combos. Gem-Knights have been a fan favorite since they debuted four … Continue reading

Exploring the Format: Chicken Explosion FTK

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It’s rare that I wish I card simply wasn’t printed, but Chicken Game from Clash of Rebellions is most definitely one of those cards. We still might see some sort of answer to it on a revised F&L List, but if we don’t see some sort of change there’s definitely some cause for concern. Chicken Game was the missing piece of the puzzle for a lot of FTK strategies, so you need to be prepared to face it. How do … Continue reading