Looking Ahead: Performage Tricklown

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Clash of Rebellions has a ton of exciting new cards. If you follow my articles you’ll know that I’m a pretty big fan of Asia’s Yu-Gi-Oh! OCG, not because I think it’s better than our TCG in anyway, but because it lets me view the game from a different angle which can give interesting insight. I especially like to see strategies that we don’t have in the TCG, especially those that I think might be very powerful. One deck, accurately … Continue reading

Deck Discourse: Matthew Monahan’s Secret Village Burning Abyss

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While I never really fell in love with Burning Abyss, I never felt they were out of contention either. Dante, Traveler of the Burning Abyss can create loads of card advantage and is so easy to Summon that if I wasn’t trying to resolve Nekroz of Trishula, I’d probably be trying to resolve Dante. The key aspect that makes Burning Abyss such a constant contender is consistency; any two Malebranches will let you Summon a Dante, and if one of … Continue reading

Looking Ahead: Toons Are Back!

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I’m not gonna lie: I’m pretty crazy about Toons right now. The WCQ season can be a demanding few months, with serious players constantly working to practice, perfect, and innovate their match-ups, both with and against the biggest strategies in the format. But once WCQ’s are over there’s a bit of a lull: players who didn’t have WCQ aspirations are still going about their casual grind, but even the hardcores treat themselves to a bit of a break in the … Continue reading

Exploring the Format: Shaddoll Heroes

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This format’s been a long one, and Nekroz has continued to evolve. I was, and still am, a pretty big fan of Nekroz, but sometimes you really just want to run something a bit further off the map. I’ve always been a pretty big proponent of Shaddoll and Her strategies, probably because I love some aspect of Fusion Summoning, and I’ll continue to stick with the statement that Heroes are currently the most underrated deck in the game. Masked HERO … Continue reading

Want To Win Your WCQ? Here’s What You’ll Need To Do…

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American WCQ’s kick off this weekend with the Central American World Championship Qualifier in Mexico City, and as competition continues to ramp up, it seems like a good time to talk about what you’ll actually have to do to win your seat at the World Championship. We’re in a situation where one deck is clearly the dominant choice – Nekroz – but four more have equal claim to the title of runner-up in different metagames, giving us five different strategies … Continue reading

Preparing For The WCQ: The Nekroz Side Deck

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The more tournaments you play in, the more you’ll realize how important your Side Deck is. Anywhere from 50% to 66% of your games will involve Side Decking, so figuring out what exactly you need to do in each match-up and then selecting the proper tools can be almost as important as your Main Deck choices. However, identifying the best choices for each match-up involves a lot of different steps that you need to take, all of which require a … Continue reading

Preparing For The WCQ: The Nekroz Main Deck

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For as long as I can remember, there’s been an argument about whether tournaments in established or newer, un-established formats are more skill intensive. But one thing’s for certain: each take their own specific type of preparation. In an un-established format you typically just try to play the most powerful strategy and go from there; if you know that your deck can do lots of awesome stuff and isn’t easily teched by popular cards, then you’ll probably be pretty successful. … Continue reading

Looking Back: What Happened To The Biggest Cards From CROS?

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I’ve spoken before about how different Crossed Souls is from other recent releases. While the sets that preceded it in the Arc-V era largely worked to establish a set of themes and expand them within their own frameworks – Satellarknights Xyz Summon, Yan Zings Synchro, Shaddolls make Fusions, and so on – Crossed Souls took that framework and then let all those Arc-V themes explode from their constraints. By introducing Pendulum Monsters to all the biggest themes, and slamming the … Continue reading

Exploring the Format: Shaddolls Part 2

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What do you gain by choosing to go first? You get to play your cards before your opponent, which can help you in two different ways depending on what role you’re trying to play: you’re either the proactive combo strategy, and want to go off before your opponent has the chance to set backrow or put anything in play that might disrupt your plan; or you’re trying to play for control, which would let you set up with your traps … Continue reading

By Popular Demand! Jeremy Thibeau’s Nimble Heroes

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Sometimes a deck is just so cool, you have to talk about it. The dueling scene in Moncton New Brunswick isn’t huge, and the latest Regional Qualifier there a few weeks ago reflected that. It was only six rounds long, though the field was a competitive mix with all the top decks you’d expect: Shaddolls, Burning Abyss, Satellar Knights, Qliphorts, and Nekroz were all present and accounted for, a fact we’re privy to because on his way to a first … Continue reading