Analyzing the Forbidden & Limited List: July 2015

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After what felt like an eternity, the TCG F&L List was finally posted. One very interesting change that came around this time was the announcement of no official end date for the current List, meaning that whenever the higher-ups think that something needs to be changed it can, without any need to wait. Competition wise, that change is kind of a double-edged sword. Any shift will probably be correcting an imbalance, which is great because it’ll level the playing field … Continue reading

3rd Place At The California Force Of Will WGP Regional

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When it comes to tournament preparation, I tend to prioritize theory and a deck list that’s positioned well, over actual play testing. However, an issue arises when…wait for it… you’ve never played the game before. That was basically my experience with Force of Will; leading up to the Los Angeles WGP Regional, one of five American qualification tournaments that can get you an invite to the World Grand Prix in Japan, I really just hadn’t played the game before. My … Continue reading

Looking Ahead: Counterattacking “C”

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Having the tools to beat Nekroz is an absolute must in current competition; it has been since the strategy debuted. The deck’s simply on another level, excelling in both consistency and resource management without sacrificing power level or flexibility. However, the best choices to counter Nekroz can change based on several factors, often what your specific strategy is trying to do, or how format trends are developing. It’s important to be ahead of the curve, because Nekroz players will be … Continue reading

Underrated: Sacred Sword of Seven Stars

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Sometimes things just slip through the cracks. Instead of demolishing the top decks, the latest Forbidden & Limited List solved a couple key problems like Djinn Releaser of Rituals and Lavalval Chain, and made a series of small tweaks seemingly designed to ease more strategies into competition. It was a short list, but a subtle one that might make more of an impact than most expect. Some changes, like Atlantean Dragoons moving to Semi-Limited from Limited status, are really obvious … Continue reading

Looking Ahead: Eccentric Archfiend

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We’ve never really seen much use of Pendulums, outside of dedicated strategies looking to abuse them, and while I believe that trend will continue in a general sense, Clash of Rebellion looks to change things up a bit with one of my favorite new cards: Eccentric Archfiend. It makes sense that we haven’t seen too many good, generic Pendulum cards; if every deck could suddenly use a few Pendulums, accelerating their Summons and offering other upsides, then the format would … Continue reading

Looking Ahead: Wrongful Arrest

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Sangan-profiling is wrong, people! Clash of Rebellions has lots of splashable cards, and many of them may make a competitive impact. Wrongful Arrest is one of those cards, taking a familiar floodgate effect and presenting it an entirely new package; one that’s going to make it a better fit for and against numerous strategies. It’s a lot like Mistake, but the specifics make it a very different card. Check it out. Quick-Play Spell Until the end of your next turn … Continue reading

Looking Ahead: Performage Tricklown

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Clash of Rebellions has a ton of exciting new cards. If you follow my articles you’ll know that I’m a pretty big fan of Asia’s Yu-Gi-Oh! OCG, not because I think it’s better than our TCG in anyway, but because it lets me view the game from a different angle which can give interesting insight. I especially like to see strategies that we don’t have in the TCG, especially those that I think might be very powerful. One deck, accurately … Continue reading

Looking Ahead: Infernoids With Clash Of Rebellions

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Infernoids have occupied a lot of my time the past few weeks. The deck first caught my eye when it started topping Regional Qualifiers, beginning with a Toronto Regional in February. From there the deck made occasional appearances in Regional top cuts, and while it remained on the competitive fringe, its potential against Nekroz made it an appealing concept: when almost every monster you run can strip away a Nekroz player’s graveyard, eyebrows are certainly raised. I started tinkering with … Continue reading

Deck Discourse: Matthew Monahan’s Secret Village Burning Abyss

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While I never really fell in love with Burning Abyss, I never felt they were out of contention either. Dante, Traveler of the Burning Abyss can create loads of card advantage and is so easy to Summon that if I wasn’t trying to resolve Nekroz of Trishula, I’d probably be trying to resolve Dante. The key aspect that makes Burning Abyss such a constant contender is consistency; any two Malebranches will let you Summon a Dante, and if one of … Continue reading

Looking Ahead: Toons Are Back!

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I’m not gonna lie: I’m pretty crazy about Toons right now. The WCQ season can be a demanding few months, with serious players constantly working to practice, perfect, and innovate their match-ups, both with and against the biggest strategies in the format. But once WCQ’s are over there’s a bit of a lull: players who didn’t have WCQ aspirations are still going about their casual grind, but even the hardcores treat themselves to a bit of a break in the … Continue reading